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Monsters

Id301
NameElemental:Fire Elemental, Medium
Size and TypeMedium-Size Elemental (Fire)
Hit Dice4d8+8 (26)
Initiative+7 (+3 Dex, +4 Improved Initiative)
Speed50 ft.
Armor Class16 (+0 size, +3 Dex, +3 natural)
AttacksSlam +6 melee
DamageSlam 1d6+1 and 1d6 fire
Face and Reach5 ft. by 5 ft./5 ft.
Special AttacksBurn
Special QualitiesElemental, fire subtype
Saves_Fort3
Saves_Ref7
Saves_Will1
AbilitiesStr 12, Dex 17, Con 14, Int 4, Wis 11, Cha 11
SkillsListen +7, Spot +7
FeatsImproved Initiative, Weapon Finesse (slam)
Climate and TerrainAny land and underground
OrganizationSolitary
CR3
TreasureNone
AlignmentUsually neutral
Advancement5-7 HD (Medium-size)
Description

A medium-size fire elemental is 8 feet high and weights 2 lbs.

Fire elementals speak Ignan, though they rarely choose to do so. When one does, its voice sounds like the crackle and hiss of a great fire.

Combat

Elemental: Immune to poison, sleep, paralysis, and stunning. Not subject to critical hits.

Burn (Ex): Those hit by a fire elemental's slam attack must succeed at a Reflex save (DC 14) or catch fire. The flame burns for 1d4 rounds. A burning creature can take a move-equivalent action to put out the flame.
Creatures hitting a fire elemental with natural weapons or unarmed attacks take fire damage as though hit by the elemental's attack, and also catch fire unless they succeed at a Reflex save.

Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.