id | 30 |
---|---|
Name | Digester |
SizeAndType | Medium-Size Magical Beast |
HitDice | 8d10+24 (68) |
Initiative | +6 (+2 Dex, +4 Improved Initiative) |
Speed | 60 ft. |
ArmorClass | 17 (+2 Dex, +5 natural) |
Attacks | Rake +11 melee |
Damage | Rake 1d8+4 |
FaceAndReach | 5 ft. by 5 ft./5 ft. |
SpecialAttacks | Acid spray |
SpecialQualities | Scent, acid immunity |
Saves_Fort | 9 |
Saves_Ref | 8 |
Saves_Will | 3 |
Abilities | Str 17, Dex 15, Con 17, Int 2, Wis 12, Cha 10 |
Skills | Hide +11, Listen +6, Jump +7, Spot +6 |
Feats | Alertness, Improved Initiative |
ClimateAndTerrain | Temperate and warm land and underground |
Organization | Solitary or pack (3-6) |
ChallengeRating_Value | 6 |
Treasure | None |
Alignment | Always neutral |
Advancement | 9-12 HD (Medium-size); 13-24 HD (Large) |
Description |
Combat When hunting, it looks about for a likely target, then charges forth and delivers a gout of acid. If the initial attack is insufficient to kill the prey, the digester attacks with its hind feet until it can spray acid again. Acid Spray (Ex): A digester can spray acid in a cone 20 feet long, dealing 4d8 points of damage to everything in the area.Once a digester uses this ability, it can't use it again until 1d4 rounds later. The creature can also produce a concentrated stream of acid that deals 8d8 points of damage to a single target within 5 feet. In either case, a successful Reflex save (DC 17) halves the damage. Skills: The digester's coloration gives it a +4 racial bonus to Hide checks. It also has a +4 racial bonus to Jump checks. |