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Monsters

id299
NameElemental:Earth Elemental, Elder
SizeAndTypeHuge Elemental (Earth)
HitDice24d8+120 (228)
Initiative-1 (Dex)
Speed20 ft.
ArmorClass22 (-2 size, -1 Dex, +15 natural)
AttacksSlam +27/+22/+17/+12 melee
DamageSlam 2d10+16
FaceAndReach10 ft. by 5 ft./15 ft.
SpecialAttacksEarth mastery, push
SpecialQualitiesElemental, damage reduction 15/+3
Saves_Fort19
Saves_Ref7
Saves_Will8
AbilitiesStr 33, Dex 8, Con 21, Int 6, Wis 11, Cha 11
SkillsListen +26, Spot +26
FeatsCleave, Great Cleave, Improved Critical (slam), Power Attack, Sunder
ClimateAndTerrainAny land and underground
OrganizationSolitary
ChallengeRating_Value11
TreasureNone
AlignmentUsually neutral
Advancement25+ HD (Huge)
Description

Elder earth elementals are 40 feet high and weigh 60,000 lbs.

Earth elementals speak Terran but rarely choose to do so.

Combat

Elemental: Immune to poison, sleep, paralysis, and stunning. Not subject to critical hits.

Earth Mastery (Ex): An earth elemental gains a +1 attack and damage bonus if both it and its foe touch the ground. If an opponent is airborne or waterborne, the elemental suffers a -4 penalty to attack and damage. (These modifiers are not included in the statistics block.)

Push (Ex): An earth elemental can start a bull rush maneuver without provoking an attack of opportunity. The combat modifiers given in Earth Mastery, above, also apply to the elemental's opposed Strength checks.