id | 297 |
---|---|
Name | Elemental:Earth Elemental, Huge |
SizeAndType | Huge Elemental (Earth) |
HitDice | 16d8+80 (152) |
Initiative | -1 (Dex) |
Speed | 20 ft. |
ArmorClass | 18 (-2 size, -1 Dex, +11 natural) |
Attacks | Slam +19/+14/+9 melee |
Damage | Slam 2d10+13 |
FaceAndReach | 10 ft. by 5 ft./15 ft. |
SpecialAttacks | Earth mastery, push |
SpecialQualities | Elemental, damage reduction 10/+2 |
Saves_Fort | 15 |
Saves_Ref | 4 |
Saves_Will | 5 |
Abilities | Str 29, Dex 8, Con 21, Int 6, Wis 11, Cha 11 |
Skills | Listen +18, Spot +18 |
Feats | Cleave, Great Cleave, Power Attack, Sunder |
ClimateAndTerrain | Any land and underground |
Organization | Solitary |
ChallengeRating_Value | 7 |
Treasure | None |
Alignment | Usually neutral |
Advancement | 17-20 HD (Huge) |
Description |
Huge earth elementals are 32 feet high and weigh 48,000 lbs. Earth elementals speak Terran but rarely choose to do so. Combat Elemental: Immune to poison, sleep, paralysis, and stunning. Not subject to critical hits. Earth Mastery (Ex): An earth elemental gains a +1 attack and damage bonus if both it and its foe touch the ground. If an opponent is airborne or waterborne, the elemental suffers a -4 penalty to attack and damage. (These modifiers are not included in the statistics block.) Push (Ex): An earth elemental can start a bull rush maneuver without provoking an attack of opportunity. The combat modifiers given in Earth Mastery, above, also apply to the elemental's opposed Strength checks. |