id | 286 |
---|---|
Name | Dwarf:Duergar |
SizeAndType | Medium-Size Humanoid (Dwarf) |
HitDice | 1d8+1 (5) |
Initiative | +0 |
Speed | 15 ft. (scale mail); base 20 ft. |
ArmorClass | 16 (+4 scale mail, +2 large shield) |
Attacks | Dwarven waraxe +1 melee; or shortbow+1 ranged |
Damage | Dwarven waraxe 1d10; shortbow 1d6 |
FaceAndReach | 5 ft. by 5 ft./5 ft. |
SpecialAttacks | Spell-like abilities |
SpecialQualities | Duergar traits, immunities, light sensitivity |
Saves_Fort | 3 |
Saves_Ref | 0 |
Saves_Will | 0 |
Abilities | Str 11, Dex 10, Con 13, Int 10, Wis 10, Cha 6 |
Skills | Appraise +2, Craft (metalworking) +2, Listen +3, Move Silently +4, Spot +3 |
Feats | Alertness, Exotic Weapon Proficiency (dwarven waraxe) |
ClimateAndTerrain | Any underground |
Organization | Team (2-4), squad (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or clan (30-100 plus 30% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains) |
ChallengeRating_Value | 1 |
Treasure | Standard coins, double goods; standard items |
Alignment | Usually lawful evil |
Advancement | By character class |
Description |
Duergar speak Dwarven and Undercommon. Combat Spell-Like Abilities: 1/day-enlarge and invisibility as a wizard twice the duergar's level (minimum 3rd level); these affect only the duergar and whatever it carries. Immunities (Ex): Immune to paralysis, phantasms, and magical or alchemical poisons (but not normal poisons). Duergar Traits (Ex): Duergar benefit from a number of racial traits.
Skills: Dwarves receive a +2 racial bonus to Appraise checks and Craft or Profession checks that are related to stone or metal. Duergar Characters A duergar's favored class is fighter. |