id | 282 |
---|---|
Name | Dire Animal:Shark |
SizeAndType | Huge Animal (Aquatic) |
HitDice | 18d8+54 (135) |
Initiative | +2 (Dex) |
Speed | Swim 90 ft. |
ArmorClass | 17 (-2 size, +2 Dex, +7 natural) |
Attacks | Bite +17 melee |
Damage | Bite 2d6+9 |
FaceAndReach | 10 ft. by 50 ft./10 ft. |
SpecialAttacks | Improved grab, swallow whole |
SpecialQualities | Keen scent |
Saves_Fort | 14 |
Saves_Ref | 13 |
Saves_Will | 12 |
Abilities | Str 23, Dex 15, Con 17, Int 1, Wis 12, Cha 10 |
Skills | Listen +7, Spot +7 |
Feats | |
ClimateAndTerrain | Any aquatic |
Organization | Solitary or school (2-5) |
ChallengeRating_Value | 9 |
Treasure | None |
Alignment | Always neutral |
Advancement | 19-32 (Huge); 33-54 (Gargantuan) |
Description |
Improved Grab (Ex): To use this ability, the dire shark must hit with its bite attack. If it gets a hold, it can try to swallow the foe. Swallow Whole (Ex): A dire shark can try to swallow a grabbed opponent of Large or smaller size by making a successful grapple check. Once inside, the opponent takes 2d6+6 points of crushing damage plus 1d8+4 points of acid damage per round from the shark's digestive juices. A swallowed creature can cut its way out using claws or a light slashing weapon by dealing 25 points of damage to the shark's digestive tract (AC 20). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. The shark's gullet can hold two Large, four Small, eight Tiny, sixteen Diminutive, or thirty-two Fine or smaller opponents. Keen Scent (Ex): A dire shark can notice creatures by scent in a 180-foot radius and detect blood in the water at ranges of up to a mile. |