id | 277 |
---|---|
Name | Dire Animal:Wolf |
SizeAndType | Large Animal |
HitDice | 6d8+18 (45) |
Initiative | +2 (Dex) |
Speed | 50 ft. |
ArmorClass | 14 (-1 size, +2 Dex, +3 natural) |
Attacks | Bite +10 melee |
Damage | Bite 1d8+10 |
FaceAndReach | 5 ft. by 10 ft./5 ft. |
SpecialAttacks | Trip |
SpecialQualities | Scent |
Saves_Fort | 8 |
Saves_Ref | 7 |
Saves_Will | 6 |
Abilities | Str 25, Dex 15, Con 17, Int 2, Wis 12, Cha 10 |
Skills | Hide +5, Listen +6, Move Silently +5, Spot +6, Wilderness Lore +1* |
Feats | |
ClimateAndTerrain | Any forest, hill, mountains, plains, and underground |
Organization | Solitary or pack (5-8) |
ChallengeRating_Value | 3 |
Treasure | None |
Alignment | Always neutral |
Advancement | 7-18 HD (Large) |
Description |
Trip (Ex): A dire wolf that hits with a bite attack can attempt to trip the opponent as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the dire wolf. Skills: A dire wolf receives a +1 racial bonus to Listen, Move Silently, and Spot checks and a +2 racial bonus to Hide checks. *It also receives a +4 racial bonus to Wilderness Lore checks when tracking by scent. |