id | 276 |
---|---|
Name | Dire Animal:Wolverine |
SizeAndType | Large Animal |
HitDice | 5d8+20 (42) |
Initiative | +3 (Dex) |
Speed | 30 ft., climb 10 ft. |
ArmorClass | 16 (-1 size, +3 Dex, +4 natural) |
Attacks | 2 claws +8 melee, bite +3 melee |
Damage | Claw 1d6+6, bite 1d8+3 |
FaceAndReach | 5 ft. by 10 ft./5 ft. |
SpecialAttacks | Rage |
SpecialQualities | Scent |
Saves_Fort | 8 |
Saves_Ref | 7 |
Saves_Will | 5 |
Abilities | Str 22, Dex 17, Con 19, Int 2, Wis 12, Cha 10 |
Skills | Climb +14, Listen +9, Spot +8 |
Feats | |
ClimateAndTerrain | Temperate forest, hill, plains, and underground |
Organization | Solitary or pair |
ChallengeRating_Value | 4 |
Treasure | None |
Alignment | Always neutral |
Advancement | 6-15 HD (Large) |
Description |
Rage (Ex): A dire wolverine that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is dead. An enraged dire wolverine gains +4 Strength, +4 Constitution, and -2 AC. The creature cannot end its rage voluntarily. |