id | 251 |
---|---|
Name | Demon:Glabrezu (Tanar'ri) |
SizeAndType | Huge Outsider (Chaotic, Evil) |
HitDice | 10d8+40 (85) |
Initiative | +0 |
Speed | 40 ft. |
ArmorClass | 27 (-2 size, +19 natural) |
Attacks | 2 pincers +15 melee, 2 claws +13 |
Damage | Pincer 2d6+7, claw 1d3+3, bite 1d4+3 |
FaceAndReach | 5 ft. by 10 ft./15 ft. |
SpecialAttacks | Spell-like abilities, improved grab, summon tanar'ri |
SpecialQualities | Damage reduction 20/+2, SR 21, tanar'ri qualities, detect magic, true seeing |
Saves_Fort | 11 |
Saves_Ref | 7 |
Saves_Will | 10 |
Abilities | Str 25, Dex 10, Con 19, Int 16, Wis 16, Cha 16 |
Skills | Bluff +13, Concentration +14, Hide +2, Knowledge (any one)+13, Listen +21, Move Silently +10, Scry +13, Search +13, Sense Motive +13, Spellcraft +13, Spot +21 |
Feats | Cleave, Multiattack, Power Attack |
ClimateAndTerrain | Any land and underground |
Organization | Solitary or troupe (1 glabrezu, 1 succubus, and 2-5 vrocks) |
ChallengeRating_Value | 15 |
Treasure | Standard coins; double goods; standard items |
Alignment | Always chaotic evil |
Advancement | 11-15 HD (Huge); 16-30 HD (Gargantuan) |
Description |
Glabrezu speak Abyssal, Celestial, and Draconic. Combat Spell-Like Abilities: At will-burning hands, chaos hammer,
charm person, confusion, death knell, deeper darkness, desecrate,
detect good, dispel magic, enlarge, mirror image, reverse
gravity, shatter, and unholy blight. These abilities are as the
spells cast by a 10th-level sorcerer (save DC 13 + spell level).
Improved Grab (Ex): To use this ability, the glabrezu must hit a Medium-size or smaller opponent with a pincer attack. If it gets a hold, it deals automatic pincer damage each round the hold is maintained. Summon Tanar'ri (Sp): Once per day a glabrezu can attempt to summon 4d10 dretches or 1d2 vrocks with a 50% chance of success, or another glabrezu with a 20% chance of success. This is much as though casting a summon monster spell. Summoned creatures automatically return whence they came after 1 hour. A tanar'ri that has just been summoned cannot use its own summon ability for 1 hour. Detect Magic (Su): Glabrezu continuously detect magic as the spell cast by a 12th-level sorcerer. True Seeing (Su): Glabrezu continuously use true seeing as the spell cast by a 12th-level cleric. Immunities (Ex): Glabrezu are immune to poison and electricity. Resistances (Ex): Glabrezu have cold, fire, and acid resistance 20. Telepathy (Su): Glabrezu can communicate telepathically with any creature within 100 feet that has a language. Skills: Glabrezu receive a +8 racial bonus to Listen and Spot checks. |