| Id | 231 |
|---|---|
| Name | Arrowhawk:Juvenile |
| Size and Type | Small Outsider (Air) |
| Hit Dice | 3d8+3 (16) |
| Initiative | +5 (Dex) |
| Speed | Fly 60 ft. (perfect) |
| Armor Class | 20 (+1 size, +5 Dex, +4 natural) |
| Attacks | Electricity ray +9 ranged touch; or bite +9 melee |
| Damage | Electricity ray 2d6; or bite 1d6+1 |
| Face and Reach | 5 ft. by 5 ft./5 ft. |
| Special Attacks | Electricity ray |
| Special Qualities | Immunities, fire and cold resistance 20 |
| Saves_Fort | 4 |
| Saves_Ref | 8 |
| Saves_Will | 4 |
| Abilities | Str 12, Dex 21, Con 12, Int 10, Wis 13, Cha 13 |
| Skills | Intuit Direction +2, Listen +7, Search +7, Sense Motive +7, Spot +7 |
| Feats | Weapon Finesse (bite) |
| Climate and Terrain | Any land and underground |
| Organization | Solitary or clutch (2-4) |
| CR | 3 |
| Treasure | None |
| Alignment | Always neutral |
| Advancement | 4-6 HD (Small) |
| Description |
Arrowhawks speak Auran, but they are not talkative creatures. Combat Electricity Ray (Su): An arrowhawk can fire this ray once a round, with a range of 45 feet. Immunities (Ex): Arrowhawks have acid, electricity, and poison immunity. |