| Id | 223 |
|---|---|
| Name | Vermin:Monstrous Spider, Colossal |
| Size and Type | Colossal Vermin |
| Hit Dice | 48d8+48 (264) |
| Initiative | +3 (Dex) |
| Speed | 30 ft., climb 20 ft. (40 ft., climb 20 ft.) |
| Armor Class | 20 (-8 size, +3 Dex, +15 natural) |
| Attacks | Bite +36 melee |
| Damage | Bite 4d6+12 and poison |
| Face and Reach | 40 ft. by 40 ft./15 ft. |
| Special Attacks | Poison, web |
| Special Qualities | Vermin |
| Saves_Fort | 27 |
| Saves_Ref | 19 |
| Saves_Will | 16 |
| Abilities | Str 27, Dex 17, Con 12, Int -, Wis 10, Cha 2 |
| Skills | Climb +20, Hide -6, Jump +8*, Spot +7* |
| Feats | |
| Climate and Terrain | Temperate and warm land and underground |
| Organization | Solitary |
| CR | 10 |
| Treasure | 1/10 coins; 50% goods; 50% items |
| Alignment | Always neutral |
| Advancement | 49-64 HD (Colossal) |
| Description |
Diameter 40 feet (including legs), Body Diameter 13 feet, Height 10 feet. Poison (Ex): Bite, Fortitude save (DC 35); initial and secondary damage 2d8 temporary Strength. Web (Ex): Escape DC 32, Break DC 38, Hit Points 18. Vermin: Immune to mind-influencing effects. Skills: Monstrous spiders receive a +4 racial bonus to Hide and Spot checks. *Monstrous spiders gain a +8 competence bonus to Hide and Move Silently checks when using their webs. *Hunting spiders receive a +6 racial bonus to Jump checks and a +8 racial bonus to Spot checks. |