Advanced search options

Monsters

id223
NameVermin:Monstrous Spider, Colossal
SizeAndTypeColossal Vermin
HitDice48d8+48 (264)
Initiative+3 (Dex)
Speed30 ft., climb 20 ft. (40 ft., climb 20 ft.)
ArmorClass20 (-8 size, +3 Dex, +15 natural)
AttacksBite +36 melee
DamageBite 4d6+12 and poison
FaceAndReach40 ft. by 40 ft./15 ft.
SpecialAttacksPoison, web
SpecialQualitiesVermin
Saves_Fort27
Saves_Ref19
Saves_Will16
AbilitiesStr 27, Dex 17, Con 12, Int -, Wis 10, Cha 2
SkillsClimb +20, Hide -6, Jump +8*, Spot +7*
Feats
ClimateAndTerrainTemperate and warm land and underground
OrganizationSolitary
ChallengeRating_Value10
Treasure1/10 coins; 50% goods; 50% items
AlignmentAlways neutral
Advancement49-64 HD (Colossal)
Description

Diameter 40 feet (including legs), Body Diameter 13 feet, Height 10 feet.

Poison (Ex): Bite, Fortitude save (DC 35); initial and secondary damage 2d8 temporary Strength.

Web (Ex): Escape DC 32, Break DC 38, Hit Points 18.

Vermin: Immune to mind-influencing effects.

Skills: Monstrous spiders receive a +4 racial bonus to Hide and Spot checks. *Monstrous spiders gain a +8 competence bonus to Hide and Move Silently checks when using their webs. *Hunting spiders receive a +6 racial bonus to Jump checks and a +8 racial bonus to Spot checks.