| Id | 221 |
|---|---|
| Name | Vermin:Monstrous Spider, Huge |
| Size and Type | Huge Vermin |
| Hit Dice | 10d8+10 (55) |
| Initiative | +3 (Dex) |
| Speed | 30 ft., climb 20 ft. (40 ft., climb 20 ft.) |
| Armor Class | 16 (-2 size, +3 Dex, +5 natural) |
| Attacks | Bite +9 melee |
| Damage | Bite 2d6+6 and poison |
| Face and Reach | 15 ft. by 15 ft./10 ft. |
| Special Attacks | Poison, web |
| Special Qualities | Vermin |
| Saves_Fort | 8 |
| Saves_Ref | 6 |
| Saves_Will | 3 |
| Abilities | Str 19, Dex 17, Con 12, Int -, Wis 10, Cha 2 |
| Skills | Climb +16, Hide +2, Jump +4*, Spot +7* |
| Feats | |
| Climate and Terrain | Temperate and warm land and underground |
| Organization | Solitary or colony (2-5) |
| CR | 4 |
| Treasure | 1/10 coins; 50% goods; 50% items |
| Alignment | Always neutral |
| Advancement | 11-23 HD (Huge) |
| Description |
Diameter 15 feet (including legs), Body Diameter 5 feet, Height 2 1/2 feet. Poison (Ex): Bite, Fortitude save (DC 22); initial and secondary damage 1d8 temporary Strength. Web (Ex): Escape DC 28, Break DC 34, Hit Points 14. Vermin: Immune to mind-influencing effects. Skills: Monstrous spiders receive a +4 racial bonus to Hide and Spot checks. *Monstrous spiders gain a +8 competence bonus to Hide and Move Silently checks when using their webs. *Hunting spiders receive a +6 racial bonus to Jump checks and a +8 racial bonus to Spot checks. |