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Monsters

id221
NameVermin:Monstrous Spider, Huge
SizeAndTypeHuge Vermin
HitDice10d8+10 (55)
Initiative+3 (Dex)
Speed30 ft., climb 20 ft. (40 ft., climb 20 ft.)
ArmorClass16 (-2 size, +3 Dex, +5 natural)
AttacksBite +9 melee
DamageBite 2d6+6 and poison
FaceAndReach15 ft. by 15 ft./10 ft.
SpecialAttacksPoison, web
SpecialQualitiesVermin
Saves_Fort8
Saves_Ref6
Saves_Will3
AbilitiesStr 19, Dex 17, Con 12, Int -, Wis 10, Cha 2
SkillsClimb +16, Hide +2, Jump +4*, Spot +7*
Feats
ClimateAndTerrainTemperate and warm land and underground
OrganizationSolitary or colony (2-5)
ChallengeRating_Value4
Treasure1/10 coins; 50% goods; 50% items
AlignmentAlways neutral
Advancement11-23 HD (Huge)
Description

Diameter 15 feet (including legs), Body Diameter 5 feet, Height 2 1/2 feet.

Poison (Ex): Bite, Fortitude save (DC 22); initial and secondary damage 1d8 temporary Strength.

Web (Ex): Escape DC 28, Break DC 34, Hit Points 14.

Vermin: Immune to mind-influencing effects.

Skills: Monstrous spiders receive a +4 racial bonus to Hide and Spot checks. *Monstrous spiders gain a +8 competence bonus to Hide and Move Silently checks when using their webs. *Hunting spiders receive a +6 racial bonus to Jump checks and a +8 racial bonus to Spot checks.