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Monsters

id220
NameVermin:Monstrous Spider, Large
SizeAndTypeLarge Vermin
HitDice4d8+4 (22)
Initiative+3 (Dex)
Speed30 ft., climb 20 ft. (40 ft., climb 20 ft.)
ArmorClass14 (-1 size, +3 Dex, +2 natural)
AttacksBite +4 melee
DamageBite 1d8+3 and poison
FaceAndReach10 ft. by 10 ft./5 ft.
SpecialAttacksPoison, web
SpecialQualitiesVermin
Saves_Fort5
Saves_Ref4
Saves_Will1
AbilitiesStr 15, Dex 17, Con 12, Int -, Wis 10, Cha 2
SkillsClimb +14, Hide +6, Jump +2*, Spot +7*
Feats
ClimateAndTerrainTemperate and warm land and underground
OrganizationSolitary or colony (2-5)
ChallengeRating_Value2
Treasure1/10 coins; 50% goods; 50% items
AlignmentAlways neutral
Advancement6-9 HD (Large)
Description

Diameter 10 feet (including legs), Body Diameter 3 feet, Height 6 inches.

Poison (Ex): Bite, Fortitude save (DC 16); initial and secondary damage 1d6 temporary Strength.

Web (Ex): Escape DC 26, Break DC 32, Hit Points 12.

Vermin: Immune to mind-influencing effects.

Skills: Monstrous spiders receive a +4 racial bonus to Hide and Spot checks. *Monstrous spiders gain a +8 competence bonus to Hide and Move Silently checks when using their webs. *Hunting spiders receive a +6 racial bonus to Jump checks and a +8 racial bonus to Spot checks.