| Id | 217 |
|---|---|
| Name | Vermin:Monstrous Spider, Tiny |
| Size and Type | Tiny Vermin |
| Hit Dice | 1/2 d8 (2) |
| Initiative | +3 (Dex) |
| Speed | 20 ft., climb 10 ft. |
| Armor Class | 15 (+2 size, +3 Dex) |
| Attacks | Bite +5 melee |
| Damage | Bite 1d3-4 and poison |
| Face and Reach | 2 1/2 ft. by 2 1/2 ft./0 ft. |
| Special Attacks | Poison, web |
| Special Qualities | Vermin |
| Saves_Fort | 2 |
| Saves_Ref | 3 |
| Saves_Will | 0 |
| Abilities | Str 3, Dex 17, Con 10, Int -, Wis 10, Cha 2 |
| Skills | Climb +8, Hide +18, Jump -4*, Spot +7* |
| Feats | Weapon Finesse (bite) |
| Climate and Terrain | Temperate and warm land and underground |
| Organization | Colony (8-16) |
| CR | 0.25 |
| Treasure | None |
| Alignment | Always neutral |
| Advancement | |
| Description |
Diameter 2 feet (including legs), Body Diameter 8 inches, Height 2 inches. Poison (Ex): Bite, Fortitude save (DC 11); initial and secondary damage 1d2 temporary Strength. Web (Ex): Escape DC 16, Break DC 22, Hit Points 2.
Vermin: Immune to mind-influencing effects. Skills: Monstrous spiders receive a +4 racial bonus to Hide and Spot checks. *Monstrous spiders gain a +8 competence bonus to Hide and Move Silently checks when using their webs. *Hunting spiders receive a +6 racial bonus to Jump checks and a +8 racial bonus to Spot checks. |