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Monsters

Id207
NameVermin:Monstrous Centipede, Huge
Size and TypeHuge Vermin
Hit Dice4d8 (18)
Initiative+2 (Dex)
Speed40 ft.
Armor Class16 (-2 size, +2 Dex, +6 natural)
AttacksBite +4 melee
DamageBite 2d6+4 and poison
Face and Reach10 ft. by 30 ft./10 ft.
Special AttacksPoison
Special QualitiesVermin
Saves_Fort4
Saves_Ref3
Saves_Will1
AbilitiesStr 17, Dex 15, Con 10, Int -, Wis 10, Cha 2
SkillsClimb +11, Hide +1, Spot +7
Feats
Climate and TerrainTemperate and warm land and underground
OrganizationSolitary or colony (2-5)
CR2
TreasureNone
AlignmentAlways neutral
Advancement5-15 HD (Huge)
Description

Length 30 feet, Width 4 feet (including legs), Body Width 1 1/2 feet, Height 2 feet.

Poison (Ex): Bite, Fortitude save (DC 18); initial and secondary damage 1d6 temporary Dexterity.

Vermin: Immune to mind-influencing effects.

Skills: Monstrous centipedes receive a +4 racial bonus to Climb, Hide, and Spot checks.