| Id | 206 |
|---|---|
| Name | Vermin:Monstrous Centipede, Large |
| Size and Type | Large Vermin |
| Hit Dice | 2d8 (9) |
| Initiative | +2 (Dex) |
| Speed | 40 ft. |
| Armor Class | 14 (-1 size, +2 Dex, +3 natural) |
| Attacks | Bite +2 melee |
| Damage | Bite 1d8+1 and poison |
| Face and Reach | 5 ft. by 15 ft./5 ft. |
| Special Attacks | Poison |
| Special Qualities | Vermin |
| Saves_Fort | 3 |
| Saves_Ref | 2 |
| Saves_Will | 0 |
| Abilities | Str 13, Dex 15, Con 10, Int -, Wis 10, Cha 2 |
| Skills | Climb +10, Hide +3, Spot +8 |
| Feats | Weapon Finesse (bite) |
| Climate and Terrain | Temperate and warm land and underground |
| Organization | Solitary or colony (2-5) |
| CR | 1 |
| Treasure | None |
| Alignment | Always neutral |
| Advancement | 3 HD (Large) |
| Description |
Length 15 feet, Width 2 feet (including legs), Body Width 8 inches, Height 1 foot. Poison (Ex): Bite, Fortitude save (DC 16); initial and secondary damage 1d4 temporary Dexterity. Vermin: Immune to mind-influencing effects. Skills: Monstrous centipedes receive a +4 racial bonus to Climb, Hide, and Spot checks. |