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Monsters

Id202
NameVermin:Giant Wasp
Size and TypeLarge Vermin
Hit Dice5d8+10 (32)
Initiative+1 (Dex)
Speed20 ft., fly 60 ft. (good)
Armor Class14 (-1 size, +1 Dex, +4 natural)
AttacksSting +6 melee
DamageSting 1d3+6 and poison
Face and Reach5 ft. by 10 ft./5 ft.
Special AttacksPoison
Special QualitiesVermin
Saves_Fort6
Saves_Ref2
Saves_Will2
AbilitiesStr 18, Dex 12, Con 14, Int -, Wis 13, Cha 11
SkillsIntuit Direction +7, Spot +9
Feats
Climate and TerrainTemperate and warm land and underground
OrganizationSolitary, swarm (2-5), or nest (11-20)
CR3
TreasureNone
AlignmentAlways neutral
Advancement6-8 HD (Large); 9-15 HD (Huge)
Description

Poison (Ex): Sting, Fortitude save (DC 18); initial and secondary damage 1d6 temporary Dexterity.

Vermin: Immune to mind-influencing effects.