id | 201 |
---|---|
Name | Vermin:Giant Praying Mantis |
SizeAndType | Large Vermin |
HitDice | 4d8+8 (26) |
Initiative | -1 (Dex) |
Speed | 20 ft., fly 40 ft. (poor) |
ArmorClass | 14 (-1 size, -1 Dex, +6 natural) |
Attacks | Claws +6 melee, bite +1 melee |
Damage | Claws 1d8+4, bite 1d6+2 |
FaceAndReach | 5 ft. by 10 ft./5 ft. |
SpecialAttacks | Improved grab, squeeze |
SpecialQualities | Vermin |
Saves_Fort | 6 |
Saves_Ref | 0 |
Saves_Will | 3 |
Abilities | Str 19, Dex 8, Con 15, Int -, Wis 14, Cha 11 |
Skills | Listen +5, Spot +8 |
Feats | |
ClimateAndTerrain | Any land and underground |
Organization | Solitary |
ChallengeRating_Value | 2 |
Treasure | None |
Alignment | Always neutral |
Advancement | 5-8 HD (Large); 9-12 HD (Huge) |
Description |
Improved Grab (Ex): To use this ability, the giant praying mantis must hit an opponent of Medium-size or smaller with its claws attack. If it gets a hold, it squeezes. Squeeze (Ex): A giant praying mantis that gets a hold on a Medium-size or smaller opponent automatically deals 1d8+4 points of claw damage and bites at its full attack value of +6 each round the hold is maintained. Vermin: Immune to mind-influencing effects. Skills: *Because of its camouflage, a mantis surrounded by foliage receives an additional +8 racial bonus to Hide checks. |