| Id | 193 |
|---|---|
| Name | Animal:Wolverine |
| Size and Type | Medium-Size Animal |
| Hit Dice | 3d8+12 (25) |
| Initiative | +2 (Dex) |
| Speed | 30 ft., burrow 10 ft., climb 10 ft. |
| Armor Class | 14 (+2 Dex, +2 natural) |
| Attacks | 2 claws +4 melee; bite -1 melee |
| Damage | Claw 1d4+2; bite 1d6+1 |
| Face and Reach | 5 ft. by 5 ft./5 ft. |
| Special Attacks | Rage |
| Special Qualities | Scent |
| Saves_Fort | 7 |
| Saves_Ref | 5 |
| Saves_Will | 2 |
| Abilities | Str 14, Dex 15, Con 19, Int 1, Wis 12, Cha 10 |
| Skills | Climb +15, Listen +6, Spot +6 |
| Feats | |
| Climate and Terrain | Cold and temperate forest and hill |
| Organization | Solitary |
| CR | 2 |
| Treasure | None |
| Alignment | Always neutral |
| Advancement | 4-5 HD (Large) |
| Description |
Rage (Ex): A wolverine that takes damage in combat flies into a berserk rage the following round, clawing and biting madly until either it or its opponent is dead. An enraged wolverine gains +4 Strength, +4 Constitution, and -2 AC. The creature cannot end its rage voluntarily. |