| Id | 189 |
|---|---|
| Name | Animal:Whale, Baleen |
| Size and Type | Gargantuan Animal |
| Hit Dice | 12d8+72 (126) |
| Initiative | +1 (Dex) |
| Speed | Swim 40 ft. |
| Armor Class | 16 (-4 size, +1 Dex, +9 natural) |
| Attacks | Tail slap +17 melee |
| Damage | Tail slap 1d8+18 |
| Face and Reach | 20 ft. by 40 ft./10 ft. |
| Special Attacks | |
| Special Qualities | Blindsight |
| Saves_Fort | 14 |
| Saves_Ref | 9 |
| Saves_Will | 5 |
| Abilities | Str 35, Dex 13, Con 22, Int 2, Wis 12, Cha 6 |
| Skills | Listen +10*, Spot +11* |
| Feats | |
| Climate and Terrain | Any aquatic |
| Organization | Solitary |
| CR | 5 |
| Treasure | None |
| Alignment | Always neutral |
| Advancement | 13-18 HD (Gargantuan); 19-36 HD (Colossal) |
| Description |
Blindsight (Ex): Whales can "see" by emitting high-frequency sounds, inaudible to most other creatures, that allow them to locate objects and creatures within 120 feet. A silence spell negates this and forces the whale to rely on its vision, which is approximately as good as a human's. Skills: Whales gain a +4 racial bonus to Spot and Listen checks. *These bonuses are lost if Blindsight is negated. |