| Id | 188 |
|---|---|
| Name | Animal:Weasel |
| Size and Type | Tiny Animal |
| Hit Dice | 1/2 d8 (2) |
| Initiative | +2 (Dex) |
| Speed | 20 ft., climb 20 ft. |
| Armor Class | 14 (+2 size, +2 Dex) |
| Attacks | Bite +4 melee |
| Damage | Bite 1d3-4 |
| Face and Reach | 2 1/2 ft. by 2 1/2 ft./0 ft. |
| Special Attacks | Attach |
| Special Qualities | Scent |
| Saves_Fort | 2 |
| Saves_Ref | 4 |
| Saves_Will | 1 |
| Abilities | Str 3, Dex 15, Con 10, Int 2, Wis 12, Cha 5 |
| Skills | Balance +10, Climb +11, Hide +13, Move Silently +9, Spot +4 |
| Feats | Weapon Finesse (bite) |
| Climate and Terrain | Temperate forest, hill, mountains, and plains |
| Organization | Solitary |
| CR | 0.25 |
| Treasure | None |
| Alignment | Always neutral |
| Advancement | |
| Description |
Attach (Ex): If a weasel hits with a bite attack, it uses its powerful jaws to latch onto the opponent's body and automatically deals bite damage each round it remains attached. An attached weasel has an AC of 12. Skills: Weasels receive a +4 racial bonus to Move Silently checks and a +8 racial bonus to Balance checks. They use their Dexterity modifier for Climb checks. |