| Id | 186 |
|---|---|
| Name | Animal:Tiger |
| Size and Type | Large Animal |
| Hit Dice | 6d8+18 (45) |
| Initiative | +2 (Dex) |
| Speed | 40 ft. |
| Armor Class | 14 (-1 size, +2 Dex, +3 natural) |
| Attacks | 2 claws +9 melee, bite +4 melee |
| Damage | Claw 1d8+6, bite 2d6+3 |
| Face and Reach | 5 ft. by 10 ft./5 ft. |
| Special Attacks | Pounce, improved grab, rake 1d8+3 |
| Special Qualities | |
| Saves_Fort | 8 |
| Saves_Ref | 7 |
| Saves_Will | 3 |
| Abilities | Str 23, Dex 15, Con 17, Int 2, Wis 12, Cha 6 |
| Skills | Balance +6, Hide +5*, Listen +3, Move Silently +9, Spot +3, Swim +11 |
| Feats | |
| Climate and Terrain | Any forest, hill, mountains, and plains |
| Organization | Solitary |
| CR | 4 |
| Treasure | None |
| Alignment | Always neutral |
| Advancement | 7-12 HD (Large); 13-18 HD (Huge) |
| Description |
Pounce (Ex): If a tiger leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action. Improved Grab (Ex): To use this ability, the tiger must hit with a claw or bite attack. If it gets a hold, it can rake. Rake (Ex): A tiger that gets a hold can make two rake attacks (+9 melee) with its hind legs for 1d8+3 damage each. If the tiger pounces on an opponent, it can also rake. Skills: Tigers receive a +4 racial bonus to Balance, Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8. |