| Id | 185 |
|---|---|
| Name | Animal:Squid, Giant |
| Size and Type | Huge Animal |
| Hit Dice | 12d8+12 (66) |
| Initiative | +3 (Dex) |
| Speed | Swim 80 ft. |
| Armor Class | 17 (-2 size, +3 Dex, +6 natural) |
| Attacks | 10 tentacle rakes +15 melee, bite +10 melee |
| Damage | Tentacle 1d6+8, bite 2d8+4 |
| Face and Reach | 10 ft. by 20 ft./10 ft. (40 ft. with tentacle) |
| Special Attacks | Improved grab, constrict 1d6+8 |
| Special Qualities | Ink cloud, jet |
| Saves_Fort | 9 |
| Saves_Ref | 11 |
| Saves_Will | 5 |
| Abilities | Str 26, Dex 17, Con 13, Int 1, Wis 12, Cha 2 |
| Skills | Listen +8, Spot +8 |
| Feats | |
| Climate and Terrain | Any aquatic |
| Organization | Solitary |
| CR | 9 |
| Treasure | None |
| Alignment | Always neutral |
| Advancement | 13-18 HD (Huge); 19-36 HD (Gargantuan) |
| Description |
Improved Grab (Ex): To use this ability, the giant squid must hit a Medium-size or smaller opponent with a tentacle rake attack. If it gets a hold, it can constrict. Constrict (Ex): A giant squid deals automatic tentacle rake damage with a successful grapple check against Medium-size or smaller creatures. Ink Cloud (Ex): A giant squid can emit a cloud of jet-black ink 20 feet high by 20 feet wide by 40 feet long once a minute as a free action. The cloud provides total concealment, which the squid normally uses to escape a losing fight. Creatures within the cloud suffer the effects of total darkness. Jet (Ex): A giant squid can jet backward once a round as a double move action, at a speed of 320 feet. |