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Monsters

Id183
NameAnimal:Snake, Huge Viper
Size and TypeHuge Animal
Hit Dice4d8+4 (22)
Initiative+4 (Dex)
Speed20 ft., climb 20 ft., swim 20 ft.
Armor Class15 (-2 size, +4 Dex, +3 natural)
AttacksBite +5 melee
DamageBite 1d4 and poison
Face and Reach15 ft. by 15 ft. (coiled)/10 ft.
Special AttacksPoison
Special QualitiesScent
Saves_Fort5
Saves_Ref8
Saves_Will2
AbilitiesStr 10, Dex 19, Con 13, Int 1, Wis 12, Cha 2
SkillsBalance, +12, Climb +12, Hide +3, Listen +9, Spot +9
FeatsWeapon Finesse (bite)
Climate and TerrainTemperate and warm land, aquatic, and underground
OrganizationSolitary
CR3
TreasureNone
AlignmentAlways neutral
Advancement5-6 HD (Huge); 7-12 HD (Gargantuan)
Description

Poison (Ex): Bite, Fortitude save (DC 11 for all sizes Large and smaller, DC 13 for a Huge viper); initial and secondary damage 1d6 temporary Constitution.

Skills: Snakes receive a +4 racial bonus to Hide, Listen, and Spot checks and a +8 racial bonus to Balance checks. They can use either their Strength or Dexterity modifier for Climb checks, whichever is better.