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Monsters

id180
NameAnimal:Snake, Small Viper
SizeAndTypeSmall Animal
HitDice1d8 (4)
Initiative+3 (Dex)
Speed20 ft., climb 20 ft., swim 20 ft.
ArmorClass17 (+1 size, +3 Dex, +3 natural)
AttacksBite +4 melee
DamageBite 1d2-2 and poison
FaceAndReach5 ft. by 5 ft. (coiled)/5 ft.
SpecialAttacksPoison
SpecialQualitiesScent
Saves_Fort2
Saves_Ref5
Saves_Will1
AbilitiesStr 6, Dex 17, Con 11, Int 1, Wis 12, Cha 2
SkillsBalance +11, Climb +12, Hide +15, Listen +9, Spot +9
FeatsWeapon Finesse (bite)
ClimateAndTerrainTemperate and warm land, aquatic, and underground
OrganizationSolitary
ChallengeRating_Value0.5
TreasureNone
AlignmentAlways neutral
Advancement
Description

Poison (Ex): Bite, Fortitude save (DC 11 for all sizes Large and smaller, DC 13 for a Huge viper); initial and secondary damage 1d6 temporary Constitution.

Skills: Snakes receive a +4 racial bonus to Hide, Listen, and Spot checks and a +8 racial bonus to Balance checks. They can use either their Strength or Dexterity modifier for Climb checks, whichever is better.