id | 179 |
---|---|
Name | Animal:Snake, Tiny Viper |
SizeAndType | Tiny Animal |
HitDice | 1/4 d8 (1) |
Initiative | +3 (Dex) |
Speed | 15 ft., climb 15 ft., swim 15 ft. |
ArmorClass | 17 (+2 size, +3 Dex, +2 natural) |
Attacks | Bite +5 melee |
Damage | Bite poison |
FaceAndReach | 2 1/2 ft. by 2 1/2 ft. (coiled)/0 ft. |
SpecialAttacks | Poison |
SpecialQualities | Scent |
Saves_Fort | 2 |
Saves_Ref | 5 |
Saves_Will | 1 |
Abilities | Str 6, Dex 17, Con 11, Int 1, Wis 12, Cha 2 |
Skills | Balance +11, Climb +12, Hide +18 Listen +8, Spot +8 |
Feats | Weapon Finesse (bite) |
ClimateAndTerrain | Temperate and warm land, aquatic, and underground |
Organization | Solitary |
ChallengeRating_Value | 0.333 |
Treasure | None |
Alignment | Always neutral |
Advancement | |
Description |
Poison (Ex): Bite, Fortitude save (DC 11 for all sizes Large and smaller, DC 13 for a Huge viper); initial and secondary damage 1d6 temporary Constitution. Skills: Snakes receive a +4 racial bonus to Hide, Listen, and Spot checks and a +8 racial bonus to Balance checks. They can use either their Strength or Dexterity modifier for Climb checks, whichever is better. |