| Id | 178 |
|---|---|
| Name | Animal:Snake, Giant Constrictor |
| Size and Type | Huge Animal |
| Hit Dice | 11d8+11 (60) |
| Initiative | +3 (Dex) |
| Speed | 20 ft., climb 20 ft. |
| Armor Class | 15 (-2 size, +3 Dex, +4 natural) |
| Attacks | Bite +13 melee |
| Damage | Bite 1d8+10 |
| Face and Reach | 15 ft. by 15 ft. (coiled)/10 ft. |
| Special Attacks | Improved grab, constrict 1d8+10 |
| Special Qualities | Scent |
| Saves_Fort | 8 |
| Saves_Ref | 10 |
| Saves_Will | 4 |
| Abilities | Str 25, Dex 17, Con 13, Int 1, Wis 12, Cha 2 |
| Skills | Balance +11, Climb +18, Hide +3, Listen +9, Spot +9 |
| Feats | |
| Climate and Terrain | Warm forest and aquatic |
| Organization | Solitary |
| CR | 5 |
| Treasure | None |
| Alignment | Always neutral |
| Advancement | 12-16 HD (Huge); 17-33 HD (Gargantuan) |
| Description |
Improved Grab (Ex): To use this ability, the constrictor snake must hit with its bite attack. If it gets a hold, it can constrict. Constrict (Ex): A giant constrictor snake deals 1d8+10 points of damage with a successful grapple check against Large size or smaller creatures. Skills: Snakes receive a +4 racial bonus to Hide, Listen, and Spot checks and a +8 racial bonus to Balance checks. They can use either their Strength or Dexterity modifier for Climb checks, whichever is better. |