id | 170 |
---|---|
Name | Animal:Porpoise |
SizeAndType | Medium-Size Animal |
HitDice | 2d8+2 (11) |
Initiative | +3 (Dex) |
Speed | Swim 80 ft. |
ArmorClass | 15 (+3 Dex, +2 natural) |
Attacks | Butt +4 melee |
Damage | Butt 2d4 |
FaceAndReach | 5 ft. by 5 ft./5 ft. |
SpecialAttacks | |
SpecialQualities | Blindsight |
Saves_Fort | 4 |
Saves_Ref | 6 |
Saves_Will | 1 |
Abilities | Str 11, Dex 17, Con 13, Int 2, Wis 12, Cha 6 |
Skills | Listen +10*, Spot +10* |
Feats | Weapon Finesse (butt) |
ClimateAndTerrain | Any aquatic |
Organization | Solitary or school (2-20) |
ChallengeRating_Value | 0.5 |
Treasure | None |
Alignment | Always neutral |
Advancement | 3-4 HD (Medium-size); 5-6 HD (Large) |
Description |
Blindsight (Ex): Porpoises can "see" by emitting high-frequency sounds, inaudible to most other creatures, that allow them to locate objects and creatures within 120 feet. A silence spell negates this and forces the porpoise to rely on its vision, which is approximately as good as a human's. Skills: Porpoises gain a +4 racial bonus to Spot and Listen checks. *These bonuses are lost if blindsight is negated. |