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Monsters

id17
NameCarrion Crawler
SizeAndTypeLarge Aberration
HitDice3d8+6 (19)
Initiative+2 (Dex)
Speed30 ft., climb 15 ft.
ArmorClass17 (-1 size, +2 Dex, +6 natural)
Attacks8 tentacles +3 melee, bite -2 melee
DamageTentacle paralysis, bite 1d4+1
FaceAndReach5 ft. by 10 ft./5 ft.
SpecialAttacksParalysis
SpecialQualitiesScent
Saves_Fort3
Saves_Ref3
Saves_Will5
AbilitiesStr 14, Dex 15, Con 14, Int 1, Wis 15, Cha 6
SkillsClimb +10, Listen +6, Spot +6
FeatsAlertness
ClimateAndTerrainAny underground
OrganizationSolitary or cluster (2-5)
ChallengeRating_Value4
TreasureNone
AlignmentAlways neutral
Advancement3-4 HD (Large); 5-9 HD (Huge)
Description

Combat

Carrion crawlers use their keen senses of sight and smell to detect carcasses and potential prey. When attacking, a crawler lashes out with all eight tentacles and tries to paralyze its victim. The tentacles deal no other damage. The creature then kills the paralyzed victim with its bite and devours the flesh. Multiple crawlers do not fight in concert, but each paralyzes as many opponents as possible. The unintelligent creature continues to attack as long as it faces any moving opponents.

Paralysis (Ex): Those hit by a carrion crawler's tentacle attack must succeed at a Fortitude save (DC 13) or be paralyzed for 2d6 minutes.