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Monsters

id165
NameAnimal:Octopus
SizeAndTypeSmall Animal
HitDice2d8 (9)
Initiative+3 (Dex)
Speed20 ft., swim 30 ft.
ArmorClass16 (+1 size, +3 Dex, +2 natural)
Attacks8 arms +5 melee, bite +0 melee
DamageArms 0, bite 1d3
FaceAndReach5 ft. by 5 ft./5 ft.
SpecialAttacksImproved grab
SpecialQualitiesInk cloud, jet
Saves_Fort3
Saves_Ref6
Saves_Will1
AbilitiesStr 12, Dex 17, Con 11, Int 2, Wis 12, Cha 3
SkillsHide +15, Listen +5, Spot +5
FeatsWeapon Finesse (arms, bite)
ClimateAndTerrainTemperate and warm aquatic
OrganizationSolitary
ChallengeRating_Value1
TreasureNone
AlignmentAlways neutral
Advancement3-6 HD (Medium-size); 7 HD (Large)
Description

Improved Grab (Ex): To use this ability, the octopus must hit with its arms attack. If it gets a hold, it automatically deals bite damage each round the hold is maintained.

Ink Cloud (Ex): An octopus can emit a cloud of jet-black ink 10 feet high by 10 feet wide by 10 feet long once a minute as a free action. The cloud provides total concealment, which the octopus normally uses to escape a losing fight. Creatures within the cloud suffer the effects of total darkness.

Jet (Ex): An octopus can jet backward once a round as a double move action, at a speed of 200 feet.

Skills: An octopus can change colors, giving it a +4 racial bonus to Hide checks.