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Monsters

id160
NameAnimal:Lion
SizeAndTypeLarge Animal
HitDice5d8+10 (32)
Initiative+3 (Dex)
Speed40 ft.
ArmorClass15 (-1 size, +3 Dex, +3 natural)
Attacks2 claws +7 melee, bite +2 melee
DamageClaw 1d4+5, bite 1d8+2
FaceAndReach5 ft. by 10 ft./5 ft.
SpecialAttacksPounce, improved grab, rake 1d4+2
SpecialQualitiesScent
Saves_Fort6
Saves_Ref7
Saves_Will2
AbilitiesStr 21, Dex 17, Con 15, Int 2, Wis 12, Cha 6
SkillsBalance +7, Hide +4*, Jump +5, Listen +5, Move Silently +11, Spot +5
Feats
ClimateAndTerrainWarm plains
OrganizationSolitary, pair, or pride (6-10)
ChallengeRating_Value3
TreasureNone
AlignmentAlways neutral
Advancement6-8 HD (Large)
Description

Pounce (Ex): If a lion leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.

Improved Grab (Ex): To use this ability, the lion must hit with its bite attack. If it gets a hold, it can rake.

Rake (Ex): A lion that gets a hold can make two rake attacks (+7 melee) with its hind legs for 1d4+2 damage each. If the lion pounces on an opponent, it can also rake.

Skills: Lions receive a +4 racial bonus to Balance, Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +12.