id | 160 |
---|---|
Name | Animal:Lion |
SizeAndType | Large Animal |
HitDice | 5d8+10 (32) |
Initiative | +3 (Dex) |
Speed | 40 ft. |
ArmorClass | 15 (-1 size, +3 Dex, +3 natural) |
Attacks | 2 claws +7 melee, bite +2 melee |
Damage | Claw 1d4+5, bite 1d8+2 |
FaceAndReach | 5 ft. by 10 ft./5 ft. |
SpecialAttacks | Pounce, improved grab, rake 1d4+2 |
SpecialQualities | Scent |
Saves_Fort | 6 |
Saves_Ref | 7 |
Saves_Will | 2 |
Abilities | Str 21, Dex 17, Con 15, Int 2, Wis 12, Cha 6 |
Skills | Balance +7, Hide +4*, Jump +5, Listen +5, Move Silently +11, Spot +5 |
Feats | |
ClimateAndTerrain | Warm plains |
Organization | Solitary, pair, or pride (6-10) |
ChallengeRating_Value | 3 |
Treasure | None |
Alignment | Always neutral |
Advancement | 6-8 HD (Large) |
Description |
Pounce (Ex): If a lion leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action. Improved Grab (Ex): To use this ability, the lion must hit with its bite attack. If it gets a hold, it can rake. Rake (Ex): A lion that gets a hold can make two rake attacks (+7 melee) with its hind legs for 1d4+2 damage each. If the lion pounces on an opponent, it can also rake. Skills: Lions receive a +4 racial bonus to Balance, Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +12. |