| Id | 151 |
|---|---|
| Name | Animal:Donkey |
| Size and Type | Medium-Size Animal |
| Hit Dice | 2d8+2 (11) |
| Initiative | +1 (Dex) |
| Speed | 30 ft. |
| Armor Class | 13 (+1 Dex, +2 natural) |
| Attacks | Bite +1 melee |
| Damage | Bite 1d2 |
| Face and Reach | 5 ft. by 5 ft./5 ft. |
| Special Attacks | |
| Special Qualities | Scent |
| Saves_Fort | 4 |
| Saves_Ref | 4 |
| Saves_Will | 0 |
| Abilities | Str 10, Dex 13, Con 12, Int 1, Wis 11, Cha 4 |
| Skills | Balance +3, Listen +5, Spot +5 |
| Feats | |
| Climate and Terrain | Temperate and warm desert, hill, plains, and mountains |
| Organization | Solitary |
| CR | 0.167 |
| Treasure | None |
| Alignment | Always neutral |
| Advancement | |
| Description |
Carrying Capacity: A light load for a donkey is up to 50 pounds; a medium load, 51-100 pounds; a heavy load, 101-150 pounds. A donkey can drag 750 pounds. Skills: Donkeys receive a +2 racial bonus to Balance. |