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Monsters

id147
NameAnimal:Crocodile
SizeAndTypeMedium-Size Animal
HitDice3d8+9 (22)
Initiative+1 (Dex)
Speed20 ft., swim 30 ft.
ArmorClass15 (+1 Dex, +4 natural)
AttacksBite +6 melee; or tail slap +6 melee
DamageBite 1d8+6; tail slap 1d12+6
FaceAndReach5 ft. by 5 ft./5 ft.
SpecialAttacksImproved grab
SpecialQualities
Saves_Fort6
Saves_Ref4
Saves_Will2
AbilitiesStr 19, Dex 12, Con 17, Int 2, Wis 12, Cha 2
SkillsHide +7*, Listen +5, Spot +5
Feats
ClimateAndTerrainWarm marsh and aquatic
OrganizationSolitary or colony (6-11)
ChallengeRating_Value2
TreasureNone
AlignmentAlways neutral
Advancement4-5 HD (Medium-size)
Description

Improved Grab (Ex): To use this ability, the crocodile must hit a Medium-size or smaller opponent with its bite attack. If it gets a hold, the crocodile grabs the opponent with its mouth and drags it into deep water, attempting to pin it to the bottom. The crocodile automatically deals bite damage each round it maintains the pin.

Skills: *A crocodile gains a +12 racial bonus to Hide checks when submerged.