id | 147 |
---|---|
Name | Animal:Crocodile |
SizeAndType | Medium-Size Animal |
HitDice | 3d8+9 (22) |
Initiative | +1 (Dex) |
Speed | 20 ft., swim 30 ft. |
ArmorClass | 15 (+1 Dex, +4 natural) |
Attacks | Bite +6 melee; or tail slap +6 melee |
Damage | Bite 1d8+6; tail slap 1d12+6 |
FaceAndReach | 5 ft. by 5 ft./5 ft. |
SpecialAttacks | Improved grab |
SpecialQualities | |
Saves_Fort | 6 |
Saves_Ref | 4 |
Saves_Will | 2 |
Abilities | Str 19, Dex 12, Con 17, Int 2, Wis 12, Cha 2 |
Skills | Hide +7*, Listen +5, Spot +5 |
Feats | |
ClimateAndTerrain | Warm marsh and aquatic |
Organization | Solitary or colony (6-11) |
ChallengeRating_Value | 2 |
Treasure | None |
Alignment | Always neutral |
Advancement | 4-5 HD (Medium-size) |
Description |
Improved Grab (Ex): To use this ability, the crocodile must hit a Medium-size or smaller opponent with its bite attack. If it gets a hold, the crocodile grabs the opponent with its mouth and drags it into deep water, attempting to pin it to the bottom. The crocodile automatically deals bite damage each round it maintains the pin. Skills: *A crocodile gains a +12 racial bonus to Hide checks when submerged. |