Advanced search options

Monsters

id146
NameAnimal:Cheetah
SizeAndTypeMedium-Size Animal
HitDice3d8+6 (19)
Initiative+4 (Dex)
Speed50 ft.
ArmorClass15 (+4 Dex, +1 natural)
AttacksBite +6 melee, 2 claws +1 melee
DamageBite 1d6+3, claw 1d2+1
FaceAndReach5 ft. by 5 ft./5 ft.
SpecialAttacksTrip
SpecialQualitiesSprint
Saves_Fort5
Saves_Ref7
Saves_Will2
AbilitiesStr 16, Dex 19, Con 15, Int 2, Wis 12, Cha 6
SkillsHide +7, Listen +5, Move Silently +8, Spot +5
FeatsWeapon Finesse (bite, claw)
ClimateAndTerrainWarm plains
OrganizationSolitary, pair, or family (3-5)
ChallengeRating_Value2
TreasureNone
AlignmentAlways neutral
Advancement4-5 HD (Medium-size)
Description

Trip (Ex): A cheetah that hits with a claw or bite attack can attempt to trip the opponent as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the cheetah.

Sprint (Ex): Once an hour, a cheetah can take a charge action to move ten times its normal speed (500 feet).