id | 138 |
---|---|
Name | Animal:Bat |
SizeAndType | Diminutive Animal |
HitDice | 1/4 d8 (1) |
Initiative | +2 (Dex) |
Speed | 5 ft., fly 40 ft. (good) |
ArmorClass | 16 (+4 size, +2 Dex) |
Attacks | |
Damage | |
FaceAndReach | 1 ft. by 1 ft./0 ft. |
SpecialAttacks | |
SpecialQualities | Blindsight |
Saves_Fort | 2 |
Saves_Ref | 4 |
Saves_Will | 2 |
Abilities | Str 1, Dex 15, Con 10, Int 2, Wis 14, Cha 4 |
Skills | Listen +9, Move Silently +6, Spot +9* |
Feats | |
ClimateAndTerrain | Temperate and warm desert, forest, hill, plains, and underground |
Organization | Colony (10-40) or swarm (10-50) |
ChallengeRating_Value | 0.1 |
Treasure | None |
Alignment | Always neutral |
Advancement | |
Description |
Blindsight (Ex): Bats can "see" by emitting high-frequency sounds, inaudible to most other creatures, that allow them to locate objects and creatures within 120 feet. A silence spell negates this and forces the bat to rely on its weak vision, which has a maximum range of 10 feet. Skills: *Bats receive a +4 racial bonus to Spot and Listen checks. These bonuses are lost if Blindsight is negated. |