id | 137 |
---|---|
Name | Animal:Badger |
SizeAndType | Tiny Animal |
HitDice | 1d8+2 (6) |
Initiative | +3 (Dex) |
Speed | 30 ft., burrow 10 ft. |
ArmorClass | 15 (+2 size, +3 Dex) |
Attacks | 2 claws +5 melee, bite +0 melee |
Damage | Claw 1d2-1, bite 1d3-1 |
FaceAndReach | 2 1/2 ft. by 2 1/2 ft./0 ft. |
SpecialAttacks | Rage |
SpecialQualities | Scent |
Saves_Fort | 4 |
Saves_Ref | 5 |
Saves_Will | 1 |
Abilities | Str 8, Dex 17, Con 15, Int 2, Wis 12, Cha 6 |
Skills | Escape Artist +7, Listen +4, Spot +4 |
Feats | Weapon Finesse (bite, claw) |
ClimateAndTerrain | Temperate forest, hill, plains, and underground |
Organization | Solitary or cete (2-5) |
ChallengeRating_Value | 0.5 |
Treasure | None |
Alignment | Always neutral |
Advancement | 2 HD (Tiny) |
Description |
Rage (Ex): A badger that takes damage in combat flies into a berserk rage the following round, clawing and biting madly until either it or its opponent is dead. It gains +4 Strength, +4 Constitution, and -2 AC. The creature cannot end its rage voluntarily. |