| Id | 137 |
|---|---|
| Name | Animal:Badger |
| Size and Type | Tiny Animal |
| Hit Dice | 1d8+2 (6) |
| Initiative | +3 (Dex) |
| Speed | 30 ft., burrow 10 ft. |
| Armor Class | 15 (+2 size, +3 Dex) |
| Attacks | 2 claws +5 melee, bite +0 melee |
| Damage | Claw 1d2-1, bite 1d3-1 |
| Face and Reach | 2 1/2 ft. by 2 1/2 ft./0 ft. |
| Special Attacks | Rage |
| Special Qualities | Scent |
| Saves_Fort | 4 |
| Saves_Ref | 5 |
| Saves_Will | 1 |
| Abilities | Str 8, Dex 17, Con 15, Int 2, Wis 12, Cha 6 |
| Skills | Escape Artist +7, Listen +4, Spot +4 |
| Feats | Weapon Finesse (bite, claw) |
| Climate and Terrain | Temperate forest, hill, plains, and underground |
| Organization | Solitary or cete (2-5) |
| CR | 0.5 |
| Treasure | None |
| Alignment | Always neutral |
| Advancement | 2 HD (Tiny) |
| Description |
Rage (Ex): A badger that takes damage in combat flies into a berserk rage the following round, clawing and biting madly until either it or its opponent is dead. It gains +4 Strength, +4 Constitution, and -2 AC. The creature cannot end its rage voluntarily. |