id | 131 |
---|---|
Name | Wyvern |
SizeAndType | Huge Dragon |
HitDice | 7d12+14 (59) |
Initiative | +1 (Dex) |
Speed | 20 ft., fly 60 ft. (poor) |
ArmorClass | 17 (-2 size, +1 Dex, +8 natural) |
Attacks | Sting +9 melee, bite +4 melee, 2 wings +4 melee; or 2claws +9 melee |
Damage | Sting 1d6+4 and poison, bite 2d8+2, wing 1d8+2; or claw1d6+4 |
FaceAndReach | 10 ft. by 20 ft./10 ft. |
SpecialAttacks | Poison, improved grab, snatch |
SpecialQualities | Scent |
Saves_Fort | 7 |
Saves_Ref | 6 |
Saves_Will | 6 |
Abilities | Str 19, Dex 12, Con 15, Int 6, Wis 12, Cha 9 |
Skills | Listen +13, Move Silently +9, Spot +13* |
Feats | Alertness, Flyby Attack |
ClimateAndTerrain | Temperate and warm forest, hill, andmountains |
Organization | Solitary, pair, or flight (3-6) |
ChallengeRating_Value | 6 |
Treasure | Standard |
Alignment | Usually neutral |
Advancement | 8-10 HD (Huge); 11-21 HD (Gargantuan) |
Description |
Some wyverns speak Draconic, but most are too stupid to understand any language. Combat A wyvern can slash with its claws only when making a flyby attack, and it cannot make bite, sting, or wing attacks. Poison (Ex): Sting, Fortitude save (DC 17); initial and secondary damage 2d6 temporary Constitution. Improved Grab (Ex): To use this ability, the wyvern must hit with both claw attacks. If it gets a hold, it hangs on and stings. Snatch (Ex): If a wyvern gets a hold on a creature four or more sizes smaller, it automatically deals damage with both claws and its sting attacks each round the hold is maintained. The wyvern can drop a creature it has snatched as a free action or use a standard action to fling it aside. A flung creature travels 30 feet and takes 3d6 points of damage. If the wyvern flings it while flying, the creature suffers this amount or falling damage, whichever is greater. Skills: *Wyverns receive a +3 racial bonus to Spot checks when flying during daylight hours. |