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Monsters

id120
NameTroglodyte
SizeAndTypeMedium-Size Humanoid (Reptilian)
HitDice2d8+4 (13)
Initiative-1 (Dex)
Speed30 ft.
ArmorClass15 (-1 Dex, +6 natural)
AttacksLongspear +1 melee (or 2 claws +1 melee), bite -1 melee;or javelin +1 ranged
DamageLongspear 1d8, bite 1d4, claw 1d4; or javelin 1d6
FaceAndReach5 ft. by 5 ft./5 ft. (10 ft. with longspear)
SpecialAttacksStench, darkvision 90 ft.
SpecialQualities
Saves_Fort5
Saves_Ref-1
Saves_Will0
AbilitiesStr 10, Dex 9, Con 14, Int 8, Wis 10, Cha 10
SkillsHide +6*, Listen +3
FeatsMultiattack, Weapon Focus (javelin)
ClimateAndTerrainAny mountains and underground
OrganizationClutch (2-5), squad (6-11 plus 1-2 giant lizards),or band (20-80 plus 20% noncombatants plus 3-13 giant lizards)
ChallengeRating_Value1
Treasure50% coins; 50% goods; 50% items
AlignmentAlways chaotic evil
AdvancementBy character class
Description

Troglodytes speak Draconic.

Combat

Half of a group of troglodytes are armed only with claws and teeth; the rest carry one or two javelins and longspears. They normally conceal themselves, launch a volley of javelins, then close to attack. If the battle goes against them, they retreat and attempt to hide.

Stench (Ex): When a troglodyte is angry or frightened, it secretes an oily, musklike chemical that nearly every form of animal life finds offensive. All creatures (except troglodytes) within 30 feet of the trog must succeed at a Fortitude save (DC 13) or be overcome with nausea. This lasts for 10 rounds and deals 1d6 points of temporary Strength damage.

Skills: The skin of a troglodyte changes color somewhat, allowing it to blend in with surroundings like a chameleon and conferring a +4 racial bonus to Hide checks. *In rocky or subterranean settings, this bonus improves to +8.

Troglodyte Characters

A troglodyte's favored class is cleric. Troglodyte clerics can choose any two of the following domains: Chaos, Death, Destruction, and Evil.