id | 113 |
---|---|
Name | Stirge |
SizeAndType | Tiny Beast |
HitDice | 1d10 (5) |
Initiative | +4 (Dex) |
Speed | 10 ft., fly 40 ft. (average) |
ArmorClass | 16 (+2 size, +4 Dex) |
Attacks | Touch +6 |
Damage | Touch 1d3-4 |
FaceAndReach | 2 1/2 ft. by 2 1/2 ft./0 ft. |
SpecialAttacks | Attach, blood drain |
SpecialQualities | |
Saves_Fort | 2 |
Saves_Ref | 6 |
Saves_Will | 1 |
Abilities | Str 3, Dex 19, Con 10, Int 1, Wis 12, Cha 6 |
Skills | Hide +14 |
Feats | Weapon Finesse (touch) |
ClimateAndTerrain | Temperate and warm forest and underground |
Organization | Clutch (2-4), swarm (5-8), or flock (9-13) |
ChallengeRating_Value | 0.5 |
Treasure | None |
Alignment | Always neutral |
Advancement | |
Description |
Combat A stirge attacks by landing on a victim, finding a vulnerable spot, and plunging its proboscis into the flesh. This is a touch attack and can target only Small or larger creatures. Attach (Ex): If a stirge hits with a touch attack, it uses its eight pincers to latch onto the opponent's body. An attached stirge has an AC of 12. Blood Drain (Ex): A stirge drains blood, dealing 1d4 points of temporary Constitution damage each round it remains attached. Once it has drained 4 points of Constitution, it detaches and flies off to digest the meal. |