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Monsters

id105
NameShadow
SizeAndTypeMedium-Size Undead (Incorporeal)
HitDice3d12 (19)
Initiative+2 (Dex)
Speed30 ft., fly 40 ft. (good)
ArmorClass13 (+2 Dex, +1 deflection)
AttacksIncorporeal touch +3 melee
DamageIncorporeal touch 1d6 temporary Strength
FaceAndReach5 ft. by 5 ft./5 ft.
SpecialAttacksStrength damage, create spawn
SpecialQualitiesUndead, incorporeal, +2 turn resistance
Saves_Fort1
Saves_Ref3
Saves_Will4
AbilitiesStr -, Dex 14, Con -, Int 6, Wis 12, Cha 13
SkillsHide +8, Intuit Direction +5, Listen +7, Spot +7
Feats
ClimateAndTerrainAny land and underground
OrganizationSolitary, gang (2-5), or swarm (6-11)
ChallengeRating_Value3
TreasureNone
AlignmentAlways chaotic evil
Advancement4-9 HD (Medium-size)
Description

Combat

Strength Damage (Su): The touch of a shadow deals 1d6 points of temporary Strength damage to a living foe. A creature reduced to Strength 0 by a shadow dies.

Create Spawn (Su): Any humanoid reduced to Strength 0 by a shadow becomes a shadow under the control of its killer within 1d4 rounds.

Undead: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, and disease. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.

Incorporeal: Can be harmed only by other incorporeal creatures, +1 or better magic weapons, or magic, with a 50% chance to ignore any damage from a corporeal source. Can pass through solid objects at will, and own attacks pass through armor. Always moves silently.