id | 10 |
---|---|
Name | Behir |
SizeAndType | Huge Magical Beast (Electricity) |
HitDice | 9d10+45 (94) |
Initiative | +1 (Dex) |
Speed | 40 ft., climb 15 ft. |
ArmorClass | 16 (-2 size, +1 Dex, +7 natural) |
Attacks | Bite +15 melee, 6 claws +10 melee |
Damage | Bite 2d4+8, claw 1d4+4 |
FaceAndReach | 10 ft. by 30 ft./10 ft. |
SpecialAttacks | Breath weapon, improved grab, swallow whole,constrict 2d8+8 |
SpecialQualities | Electricity immunity, scent, can't betripped |
Saves_Fort | 11 |
Saves_Ref | 7 |
Saves_Will | 5 |
Abilities | Str 26, Dex 13, Con 21, Int 7, Wis 14, Cha 12 |
Skills | Climb +18, Hide +5, Spot +7 |
Feats | Cleave, Power Attack |
ClimateAndTerrain | Any land and underground |
Organization | Solitary or pair |
ChallengeRating_Value | 8 |
Treasure | Standard |
Alignment | Often neutral |
Advancement | 10-13 HD (Huge); 14-27 HD (Gargantuan) |
Description |
Behirs speak Common. Combat A behir usually bites and grabs its prey first, then either swallows or constricts the opponent. If beset by a large number of foes, it uses its breath weapon. Breath Weapon (Su): Line of lightning 5 feet wide, 5 feet high, and 20 feet long, once a minute; damage 7d6, Reflex half DC 19. Improved Grab (Ex): To use this ability, the behir must hit with its bite attack. If it gets a hold, it can attempt to swallow or constrict the opponent. Swallow Whole (Ex): A behir can try to swallow a grabbed Medium-size or smaller opponent by making a successful grapple check. A behir that swallows an opponent can use its Cleave feat to bite and grab another opponent. The swallowed creature takes 2d8+8 points of crushing damage and 8 points of acid damage per round from the behir's gizzard. A swallowed creature can also cut its way out by using claws or a Small or Tiny slashing weapon to deal 25 points of damage to the gizzard (AC 20). Once the creature exits, muscular action closes the hole; another swallowed opponent must again cut its own way out. The behir's gizzard can hold two Medium-size, four Small, eight Tiny, sixteen Diminutive, or thirty-two Fine or smaller opponents. Constrict (Ex): A behir deals 2d8+8 damage with a successful grapple check against Gargantuan or smaller creatures. It can use its claws against the grappled foe as well. |