NamePoisoned Spiked Pit Trap
CR10
Typemechanical
Triggerlocation
Resetmanual
Search DC16
Disable Device DC25
Descriptionhidden lock bypass (25, Open Lock DC 30), DC 20 Reflex save avoids, 50 ft. deep (5d6, fall), multiple targets (first target in each of two adjacent 5-ft. squares), pit spikes (Atk +10 melee, 1d4 spikes per target for 1d4+5 plus poison each), poison (purple worm poison, DC 24 Fortitude save resists, 1d6 Str/2d6 Str)
Cost19,700 gp