Continual Flame
Level:   2   School:   Evocation  
Components:   V, S, M   CastingTime:   1 action  
Duration:   Until dispelled   MaterialComponents:     
Bard:      Cleric:   x  
Druid:      Paladin:     
Ranger:      Sorcerer:     
Warlock:      Wizard:   x  
Blurb:   An object becomes bright as a torch but heatless.   Range:   Touch  
Description:   A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. A continual flame can be covered or hidden but not smothered or quenched.
Materials: Ruby dust worth 50 gp, which the spell consumes.  

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002