|Level: ||3 ||School: ||Conjuration |
|Components: ||V, S ||CastingTime: ||1 action |
|Duration: ||Concentration, 10 minutes ||MaterialComponents: || |
|Bard: || ||Cleric: || |
|Druid: ||x ||Paladin: || |
|Ranger: || ||Sorcerer: || |
|Warlock: || ||Wizard: || |
|Blurb: ||Bolts of lightning flash down from a cloud you conjure. ||Range: ||120 feet |
|Description: ||A storm cloud appears in the shape of a cylinder that is 10 feet tall with a 60-foot radius, centered on a point you can see 100 feet directly above you. The spell fails if you can't see a point in the air where the storm cloud could appear (for example, if you are in a room that can't accommodate the cloud).|
When you cast the spell, choose a point you can see within range. A bolt of lightning flashes down from the cloud to that point. Each creature within 5 feet of that point must make a Dexterity saving throw. A creature takes 3d10 lightning damage on a failed save, or half as much damage on a successful one. On each of your turns until the spell ends, you can use your action to call down lightning in this way again, targeting the same point or a different one.
If you are outdoors in stormy conditions when you cast this spell, the spell gives you control over the existing storm instead of creating a new one. Under such conditions, the spell's damage increases by 1d10.
At Higher Levels. When you cast this spell using a spell slot of 4th or higher level, the damage increases by 1d10 for each slot level above 3rd.