Plant Growth
Level:   3   School:   Transmutation  
Components:   V, S   CastingTime:   1 action or 8 hours  
Duration:   Instantaneous   MaterialComponents:     
Bard:   x   Cleric:     
Druid:   x   Paladin:     
Ranger:   x   Sorcerer:     
Warlock:      Wizard:     
Blurb:   Channel vitality into plants, granting either immediate or long-term benefits.   Range:   150 feet  
Description:   This spell channels vitality into plants within a specific area. There are two possible uses for the spell, granting either immediate or long-term benefits.
If you cast this spell using 1 action, choose a point within range. All normal plants in a 100-foot radius centered on that point become thick and overgrown. A creature moving through the area must spend 4 feet of movement for every 1 foot it moves.
You can exclude one or more areas of any size within the spell’s area from being affected.
If you cast this spell over 8 hours, you enrich the land. All plants in a half-mile radius centered on a point within range become enriched for 1 year. The plants yield twice the normal amount of food when harvested.  

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002