Dancing Lights
School: Illusion Level: Sor/Wis 0, Brd 0
Components:   V, S   Casting Time:   1 action  
Range:   Medium (100 ft. + 10 ft./level)   Target:     
Effect:   Up to four illusionary lights, all within a 10-ft.-radius area   Area:     
Duration:   1 minute   Saving Throw:   Will disbelief (if interacted with)  
Spell Resistance:   No   XP Cost:     
Focus:      Material Components:     

Depending on the version selected, the character creates up to four lights that resemble lanterns or torches (and cast that amount of light), or up to four glowing spheres of light (which look like will-o’-wisps), or one faintly glowing, vaguely humanoid shape. The dancing lights must stay within a 10-foot-radius area in relation to each other but otherwise move as the character desires (no concentration required): forward or back, up or down, straight or turning corners, etc. The lights can move up to 100 feet a round. A light winks out if the distance between the character and it exceeds the spell’s range.


Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002