A vivid cone of intertwined, clashing colors springs forth
from the character's hand, stunning creatures, blinding them, or
even knocking them unconscious. The closest 1d6 creatures in the
cone are affected. The spell affects each subject according to
its HD:
Up to 2: Unconscious for 2d4 rounds, then blinded for 1d4
rounds, and then stunned for 1 round. (Only living creatures are
knocked unconscious.)
3 or 4: Blinded for 1d4 rounds, then stunned for 1 round.
5 or more: Stunned for 1 round.
In addition to the obvious effects, a blinded creature suffers
a 50% miss chance in combat (all opponents have full
concealment), loses any Dexterity bonus to AC, grants a +2 bonus
to attackers attack rolls (they are effectively invisible),
moves at half speed, and suffers a 4 penalty on Search
checks and most Strength- and Dexterity-based skills.
A stunned creature cant act and loses any Dexterity
bonus to AC. Attackers gain +2 bonuses to attack it.
Sightless creatures are not affected by color spray.
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