The character can enter any normal plant (Medium-size or
larger) and pass any distance to a plant of the same species in a
single round, regardless of the distance separating the two. The
entry plant must be alive. The destination plant need not be
familiar to the character, but it also must be alive. If the
character is uncertain of the location of a particular kind of
destination plant, the character needs merely designate direction
and distance ("an oak tree one hundred miles due north of
here"), and the transport via plants spell moves the
character as close as possible to the desired location. If a
particular destination plant is desired (the oak tree outside the
character's druid grove, for instance), but the plant is not
living, the spell fails and the character is ejected from the
This spell does not function with plant creatures such as
shambling mounds and treants.
The destruction of an occupied plant slays the character.