Summon Nature's Ally I (see text)
School: Conjuration Level: Rgr 1, Drd 1
Components:   V, S, DF   Casting Time:   1 full round  
Range:   Close (25 ft. + 5 ft./2 levels)   Target:     
Effect:   One summoned creature   Area:     
Duration:   1 round/level (D)   Saving Throw:   None  
Spell Resistance:   No   XP Cost:     
Focus:      Material Components:     

This spell summons a natural creature who attacks the character's enemies. It appears where the character designates and acts immediately, on the character's turn. It attacks the character's opponents to the best of its ability. If the character can communicate with the creature, the character can direct it not to attack, to attack particular enemies, or to perform other actions. Summoned creatures act normally on the last round of the spell and disappear at the end of their turn.

Choose a 1st-level creature from the Summon Nature’s Ally table. All the creatures on the table are neutral unless otherwise noted.

1st Level

  • Badger (animal)
  • Dire rat
  • Dog (animal)
  • Hawk (animal)
  • Viper,Tiny (animal)

Interface by Rodrigo Flores - 2003-2013Database by John H. Kim - 2002