Summon Monster VI (see text) | School: | Conjuration | Level: | Sor/Wis 6, Clr 6, Brd 6 | Components: | V, S, F/DF | Casting Time: | 1 full round | Range: | Close (25 ft. + 5 ft./2 levels) | Target: | | Effect: | One or more summoned creatures, no two of which can be more than 30 ft. apart | Area: | | Duration: | 1 round/level (D) | Saving Throw: | None | Spell Resistance: | No | XP Cost: | | Focus: | | Material Components: | | Description: | As summon monster I, except the character can summon one
creature from the 6th-level list, 1d3 creatures of the same type
from the 5th-level list, or 1d4+1 creatures of the same type from
a lower-level list.
6th Level
- Celestial dire bear LG
- Celestial unicorn CG
- Elemental, Large N
- Rast N
- Xorn, Medium-size N
- Slaad, red CN
- Chaos beast CN
- Kyton LE
- Barbazu (devil) LE
- Bezekira LE
- Erinyes (devil) LE
- Belker NE
- Fiendish viper, Huge snake (animal) CE
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